Chaos Fabled

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For at least the past year, I have almost exclusively played one variety of Fabled or another. Whilst there have been tangents where I’ve messed around with other decks, I always come back to my trusty Fabled. There are all sorts of reasons why anyone should get so attached to a deck, from snazzy card art to a consistent win streak, but with me, I love the versatility of the deck. Aside from a few core monsters, and Fabled Quasar notwithstanding, each and every Fabled deck is different and unique.

So, who (or what) are the Fabled? The archetype, much like Dark Worlds, thrives off being discarded to activate their effects, or else, thrives off discarding to activate their effects. However, unlike Dark Worlds, who only get their effects when discarded by an effect, Fabled monsters get theirs’ whenever they’re discarded, be it effect, cost, or just discarding at the end of the turn because you have too many cards in hand (ed: just a quick note: remember that ‘discard’ and ‘send from your hand to the graveyard’ are different things. It seems obvious, but you’d be surprised how many people assume they are the same). Fabled monsters are all LIGHT attribute monsters, giving access to a number of more specific Synchros (think any LIGHT archetype; you now have their extra deck), and are mostly Fiend type, with a small minority (called ‘The Fabled’ rather than just ‘Fabled’) are Beast type, granting an intrepid duelist even more options as far as support cards are concerned.

Whilst the forbidding of Pot of Avarice and Monster Reborn has hurt the deck, the recent unlimiting of Scapegoat and the new syncho monsters and synchro support in the past few packs has given a fairly old deck a much needed boost. So, with all this in mind, here’s my current deck list, as will be played under the January 2014 ban list:

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Deck Core

Okay, so, earlier, I mentioned a deck core, a pattern that almost all Fabled decks follow, and which I too have found hugely effective. The first card in said core is Grimro, who is always ran in a playset, as she is the searcher of the deck. I found that only having three searches in a deck can be a little limiting, but I’ve found that two copies of Monster Reincarnation allows me to both recycle Grimros, and to pitch the card I searched with her, allowing me to use the card as quickly as possible. The only other two monsters ran as threes are Ganashia and Chawa. Ganashia special summons itself when discarded, and Chawa allows for you to discard a card to special summon itself. I’ve lumped these two cards together because I find they play off each other quite beautifully, allowing for rapid synchro summons early in the game.

Krus is almost always run at two, although a few do run a fully playset, and she functions as a Monster Reborn for every level 4 or lower Fabled monster in the graveyard, up to and including the two level 4 synchro monsters. If discarded with Chawa, this card can bring back Grimro for a level 5, Ganashia or a level 4, or Lurrie (if being run) for a level 2 synchro summon. Up until fairly recently, I ran Cerburrel at three, but I’ve dropped one of late, as I find this deck has more than enough tuner monsters to keep going. This card is a simple discard/special play, and has potential in Dark Worlds, or any other deck that wants to discard anything and needs a tuner (perhaps Fabled Dragon Rulers…).

The last card in the core set is Kushano; mainly run these days more because of its consistency with Tour Guide than for its nature as a tuner. When Tour Guide goes back to three in January, it is Kushano that will make a full playset viable in Fabled, as Tour Guide will be able to search out a card valid to and appropriate in the deck. Personally, I’m quite happy with two Tour Guides and one Kushano in my deck, as I focus more on synchos than Xyz monsters, but the option is there.

Teched Fabled

I loved Fabled Raven. I genuinely do; more so now that Brioniac has been forbidden, limiting the availability of mass discards in one turn. In fact, Raven is the card that made me turn away from Dark Worlds towards Fabled in the first place. The ability to discard as many cards as you want makes Raven incredibly good at getting cards on the field. Catsith combos nicely with Raven, as discarding the former with the latter’s effect allows both for a one level boost to Raven, and allowing for a pop of any face up card on the board. In a more competitive deck, I would replace the two Catsith with two Effect Veilers, but in a more casual environment, the kitties function perfectly well.

CHAOS!!!

The release of the baby Chaos Dragons in Shadow Spectres has been a massive boost to this deck. The mass of LIGHT monsters allows for both dragons to be ran in full playsets if you wish (although, a few DARK monsters would have to be teched in). As well as providing easy synchro fodder, whenever one of the dragons is sent to the graveyard, you can add the other to your hand. In addition, as this effect is worded ‘if…you can…’ it never misses timing, allowing you to recover some of the losses made whilst sending monsters off to become synchro fodder.

I’m running a single Birdman because it is a DARK monster than can special summon itself. That’s really the only reason. Moving swiftly onwards…

Whilst I was playtesting this deck, I noticed that a lot of monsters ended up being banished, either by the effects of the Chaos monsters, or by their own effects (Ganashia and Birdman, to be specific), so I’m running two copies of Different Dimension Reincarnation, which works both as a discard outlet, and as a way of returning banished monsters to the graveyard where they can be reused by either the Chaos monsters, Krus, or Monster Reincarnation. 

A swarm of white…

Although some versions of the deck run a fair few Xyz monsters, the Fabled are built to synchro summon quickly, and then to synchro summon a lot, hence all the special summons you’ll soon get accustomed to should you pick this deck up (and, considering you’re reading this article, you may well have already picked it up).

The only catch with this design is that you’ll find that the deck runs an awful lot of tuners, and an awful lot of monsters in general. Moving Scapegoat from one to three gives you access to even more non-tuner monsters, as well as a nice little bit of protection for your life points should the going get tough. The only catch with Scapegoat is that the tokens can clog up the board, so I sometimes chuck in a couple of Enemy Controllers to get rid of tokens and to mess with your opponent.

This mass of monsters leaves very little room for trap cards, so I find that a trio of Trap Stuns removes the risk of running into your opponents traps and coming off badly. I prefer this to Royal Decree as Decree is a little more MST susceptible, and because I sometimes swap out one of my MSTs for a Gorz, because everyone hates being OTKed.

Extra Deck

It’s possible to play pretty much anything you please in the Fabled extra deck, but there are a few running themes. All ‘staple’ synchros are must haves (Stardust, Crimson Blader, Hyper Librarian etc), but there are a few on-theme cards that a really worth running.

Firstly, Fabled Ragin is a key card, allowing you to draw till you have two cards in your hand if you have fewer. With the addition of the baby dragon search, this move can lead to a nice little +3, growing to a +4 if Hyper Librarian is on the board. The other major on-theme synchro is Unicore, which is incredibly easy to summon in this deck, and which can mess with your opponent’s moves for a few turns.

I’ve chosen not to run Black Rose because I just never summon the thing. I find I prefer Ancient Sacred Wyvern, or Mitchell, Lightsworn Ark, which should be out in a pack soon, but in theory, almost any level 7 synchro monster is open to an intrepid player.

Well, this is my deck. You’re welcome try it out, and if you do, please leave your thoughts in the comments.

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